Unity Developer (Lead Developer)
- Led development of Paper Skater, a real-time Unity mobile game, in a team of three: built the full gameplay loop, responsive touch movement, airborne/fall-recovery mechanics and scoring from scratch.
- Joined Dungeon Twist (released on Steam) mid-production in a team of seven and delivered a modifier-driven ability system, drag-and-drop interactions and an interactive tutorial system.
- Built editor tooling for zero-code content authoring, so designers could create content on their own, and wrote custom shaders and VFX.
- Kept a disciplined Git workflow with regular pull-request reviews.